Metallic Peacekeeper

Fizban's Treasury of Dragons p. 210

Tamaño
Mediano
Tipo
construct
Alineamiento
typically neutral good
CA
17 (natural armor)
Puntos de golpe
68 (8d8+32)
Velocidad
walk 30 ft.
Inmunidades
fire
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
11
Idiomas
Common, Draconic, Telepathy 30 ft.
Desafío
4
FUE
17
+3
DES
10
+0
CON
18
+4
INT
14
+2
SAB
12
+1
CAR
11
+0

Rasgos

Proficiency Bonus

+2

Immutable Form

The peacekeeper is immune to any spell or effect that would alter its form.

Telepathic Bond

While the peacekeeper is on the same plane of existence as its master, it can magically convey what it senses to its master, and the two can communicate telepathically with each other.

Acciones

Multiattack

The peacekeeper makes two Slam attacks.

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 16 (3d8 + 3) bludgeoning damage.

Calming Mist (Recharge 5-6)

The peacekeeper releases a calming gas in a 30-foot-radius sphere centered on itself. Each creature in that area must succeed on a DC 14 Charisma saving throw or become charmed by the peacekeeper for 1 minute. While charmed in this way, the creature is incapacitated and has a speed of 0.

recharge

D5

Otros datos

description

When a metallic dragon grows attached to a settlement of smaller folk—often after dwelling there for a time in Humanoid form—the dragon might decide to create a metallic peacekeeper to protect the place. The peacekeeper can ward a community for centuries, standing in the place of its dragon creator and maintaining peace and order.

Metallic Sentinels: A metallic sentinel is a guardian created by a metallic dragon, forged from the metal associated with its creator and powered by the energy of the dragon's breath. An artificial being sculpted in elegant filigree, it is dedicated to defusing tensions that could spiral into violence.