Mindless Marauder

Plane Shift: Amonkhet p. 34

Tamaño
Mediano
Tipo
undead
Alineamiento
legal malvado
CA
11 (natural armor)
Puntos de golpe
58 (9d8+18)
Velocidad
walk 20 ft.
Salvaciones
Wis +2
Resistencias
bludgeoning, piercing, slashing from nonmagical attacks
Inmunidades
necrotic, poison
Vulnerabilidades
fire
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
the languages it knew in life
Desafío
3
Linaje
Marauder
Entorno
desert
FUE
16
+3
DES
8
−1
CON
15
+2
INT
6
−2
SAB
10
+0
CAR
12
+1

Acciones

Multiattack

The marauder can use its Dreadful Glare and makes one attack with its rotting fist.

Rotting Fist

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage plus 10 (3d6) necrotic damage. If the target is a creature, it must succeed on a DC 12 Constitution saving throw or be cursed with marauder rot. The cursed target can't regain hit points, and its hit point maximum decreases by 10 (3d6) for every 24 hours that elapse. If the curse reduces the target's hit point maximum to 0, the target dies, and its body turns to dust. The curse lasts until removed by the remove curse spell or other magic.

Dreadful Glare

The marauder targets one creature it can see within 60 feet of it. If the target can see the marauder, it must succeed on a DC 11 Wisdom saving throw against this magic or become frightened until the end of the marauder's next turn. If the target fails the saving throw by 5 or more, it is also paralyzed for the same duration. A target that succeeds on the saving throw is immune to the Dreadful Glare of all mummies (but not marauder lords) for the next 24 hours.

Otros datos

description