Mjork Charger

Grim Hollow: Lairs of Etharis p. 70 (Third Party)

Tamaño
Grande
Tipo
elemental
Alineamiento
caótico neutral
CA
13 (natural armor)
Puntos de golpe
104 (11d10+44)
Velocidad
walk 40 ft.
Resistencias
bludgeoning, Piercing or Slashing damage from nonmagical attacks
Inmunidades
Fire, Poison
Vulnerabilidades
Thunder
Inmunidad a estados
Exhaustion, Paralyzed, Petrified, Poisoned, Unconscious
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Ignan, Terran
Desafío
7
Linaje
Mjork
FUE
18
+4
DES
11
+0
CON
18
+4
INT
6
−2
SAB
10
+0
CAR
6
−2

Rasgos

Proficiency Bonus

+3

Charge

If the mjork charger moves at least 20 feet straight toward a target and then hits it with a slam attack on the same turn, the target takes an extra 4 (1d8) bludgeoning damage and 3 (1d6) fire damage. If the target is a creature, it must succeed on a DC 15 Strength saving throw or fall prone.

Fiery Body

A creature that touches the mjork charger or hits it with a melee attack while within 5 feet of it takes 7 (2d6) fire damage.

Illumination

The mjork charger sheds dim light in a 10-foot radius.

Momentum

If the mjork charger moves on its turn before attacking, creatures have disadvantage on attack rolls for opportunity attacks against it.

Smoke Sense

A mjork charger in contact with smoke has blindsight in that smoke's area in a radius of up to 120 feet.

Water Susceptibility

For every 5 feet the mjork charger moves in water, or for every gallon of water splashed on it, it takes 1 cold damage.

Acciones

Multiattack

The mjork makes two slam attacks.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage and 7 (2d6) fire damage.

Otros datos

description

"Is it just me, or does the darkness seem thicker? And did it just get really warm in here?"