Mold Zombie
Creature Codex (3pp) p. 395
- Tamaño
- Mediano
- Tipo
- undead (zombie)
- Alineamiento
- caótico malvado
- CA
- 13 (natural armor)
- Puntos de golpe
- 75 (10d8+30)
- Velocidad
- walk 20 ft.
- Salvaciones
- Str +5
- Inmunidades
- necrotic, poison
- Inmunidad a estados
- exhaustion, poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 8
- Desafío
- 3
- Entorno
- swamp
Rasgos
Spore Death
When the zombie is reduced to 0 hp and doesn't survive with its Undead Fortitude, it explodes in a cloud of spores. Each creature within 5 feet of the zombie must succeed on a DC 13 Constitution saving throw or take 9 (2d8) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar).
Undead Fortitude
If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead.
Acciones
Multiattack
The zombie makes two slam attacks.
Slam
Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage.
Plague Breath (Recharge 6)
The zombie breathes a cloud of spores in 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or take 10 (3d6) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar).
recharge
D6