Mold Zombie

Creature Codex (3pp) p. 395

Tamaño
Mediano
Tipo
undead (zombie)
Alineamiento
caótico malvado
CA
13 (natural armor)
Puntos de golpe
75 (10d8+30)
Velocidad
walk 20 ft.
Salvaciones
Str +5
Inmunidades
necrotic, poison
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
8
Desafío
3
Entorno
swamp
FUE
17
+3
DES
8
−1
CON
16
+3
INT
3
−4
SAB
6
−2
CAR
5
−3

Rasgos

Spore Death

When the zombie is reduced to 0 hp and doesn't survive with its Undead Fortitude, it explodes in a cloud of spores. Each creature within 5 feet of the zombie must succeed on a DC 13 Constitution saving throw or take 9 (2d8) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar).

Undead Fortitude

If damage reduces the zombie to 0 hp, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hp instead.

Acciones

Multiattack

The zombie makes two slam attacks.

Slam

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) bludgeoning damage plus 7 (2d6) necrotic damage.

Plague Breath (Recharge 6)

The zombie breathes a cloud of spores in 15-foot cone. Each creature in that area must succeed on a DC 13 Constitution saving throw or take 10 (3d6) necrotic damage and contract iumenta pox (see Iumenta Pox sidebar).

recharge

D6

Otros datos

description