Molydeus
Mordenkainen Presents: Monsters of the Multiverse p. 184,
- Tamaño
- Enorme
- Tipo
- fiend (demon)
- Alineamiento
- typically chaotic evil
- CA
- 19 (natural armor)
- Puntos de golpe
- 216 (16d12+112)
- Velocidad
- walk 40 ft.
- Salvaciones
- Str +16, Con +14, Wis +14, Cha +14
- Habilidades
- Perception +21
- Resistencias
- cold, fire, lightning; bludgeoning, piercing, and slashing from nonmagical attacks
- Inmunidades
- poison
- Inmunidad a estados
- blinded, charmed, deafened, frightened, poisoned, stunned
- Sentidos
- truesight 120 ft.
- Percepción pasiva
- 31
- Idiomas
- Abyssal, telepathy 120 ft.
- Desafío
- 21
Rasgos
Proficiency Bonus
+7
Legendary Resistance (3/Day)
If the molydeus fails a saving throw, it can choose to succeed instead.
recharge
3/DAY
Magic Resistance
The molydeus has advantage on saving throws against spells and other magical effects.
Acciones
Multiattack
The molydeus makes one Demonic Weapon attack, one Snakebite attack, and one Wolf Bite attack.
Demonic Weapon
Melee Weapon Attack: +16 to hit, reach 15 ft., one target. Hit: 35 (4d12 + 9) force damage. If the target has at least one head and the molydeus rolled a 20 on the attack roll, the target is decapitated and dies if it can't survive without that head. A target is immune to this effect if it takes none of the damage, has legendary actions, or is Huge or larger. Such a creature takes an extra 27 (6d8) force damage from the hit.
Snakebite
Melee Weapon Attack: +16 to hit, reach 15 ft., one creature. Hit: 16 (2d6 + 9) poison damage. The target must succeed on a DC 22 Constitution saving throw, or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target transforms into a manes if this reduces its hit point maximum to 0. This transformation can be ended only by a wish spell.
Wolf Bite
Melee Weapon Attack: +16 to hit, reach 10 ft., one target. Hit: 25 (3d10 + 9) necrotic damage.
Spellcasting
The molydeus casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 22):
- At will: dispel magic, polymorph, telekinesis, teleport
- 3/day: lightning bolt
Acciones legendarias
Legendary Actions (3/Turn)
The molydeus can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The molydeus regains spent legendary actions at the start of its turn.
recharge
3/TURN
Attack
The molydeus makes one Demonic Weapon or Snakebite attack.
Move
The molydeus moves without provoking opportunity attacks.
Cast a Spell (Costs 2 Actions)
The molydeus uses Spellcasting.
Conjuros
dispel magic, polymorph, telekinesis, teleport, lightning bolt