Monolith Champion

Tome of Beasts (Third Party)

Tamaño
Grande
Tipo
construct
Alineamiento
sin alineamiento
CA
17 (natural armor)
Puntos de golpe
102 (12d10+36)
Velocidad
walk 40 ft.
Inmunidades
poison, bludgeoning, piercing, and slashing from nonmagical weapons that aren't adamantine
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Elvish, Umbral
Desafío
8
Linaje
Champion
FUE
19
+4
DES
12
+1
CON
16
+3
INT
10
+0
SAB
10
+0
CAR
10
+0

Rasgos

Blatant Dismissal

While in a fey court or castle, a monolith champion that scores a successful hit with its greatsword can try to force the substitution of the target with a shadow double. The target must succeed at a DC 14 Charisma saving throw or become invisible, silent, and paralyzed, while an illusory version of itself remains visible and audible.and under the monolith champion's control, shouting for a retreat or the like. Outside fey locales, this ability does not function.

Fey Flame

The ritual powering a monolith champion grants it an inner flame that it can use to enhance its weapon or its fists with additional fire or cold damage, depending on the construct's needs.

Acciones

Multiattack

The champion makes two greatsword attacks or two slam attacks.

Greatsword

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (3d6 + 4) slashing damage plus 11 (2d10) cold or fire damage.

Slam

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 11 (2d10) cold or fire damage.

Otros datos

description