Moonshark

Critical Role: Call of the Netherdeep p. 33

Tamaño
Enorme
Tipo
beast
Alineamiento
sin alineamiento
CA
13 (natural armor)
Puntos de golpe
126 (11d12+55)
Velocidad
walk 0 ft., swim 50 ft.
Habilidades
Perception +3
Sentidos
blindsight 60 ft.
Percepción pasiva
13
Idiomas
—
Desafío
5
Linaje
Shark
FUE
23
+6
DES
11
+0
CON
21
+5
INT
1
−5
SAB
10
+0
CAR
5
−3

Rasgos

Proficiency Bonus

+3

Blood Frenzy

The shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Silver Spear

A character within 5 feet of the shark can use an action to try to dislodge the spear, doing so with a successful DC 13 Strength (Athletics) check. While the spear is lodged in the shark, the shark glows with silvery illumination, shedding bright light in a 10-foot radius and dim light for an additional 10 feet.

Water Breathing

The shark can breathe only underwater.

Acciones

Bite

Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 22 (3d10 + 6) piercing damage. If the shark misses, it can use a bonus action to swim up to 25 feet. This movement doesn't provoke opportunity attacks.

Otros datos

description

The silver spear lodged in the shark's hide has been enchanted by the divine power of Sehanine the Moon Weaver.