Mormesk the Wraith
Phandelver and Below: The Shattered Obelisk p. 71
- Tamaño
- Mediano
- Tipo
- undead
- Alineamiento
- neutral malvado
- CA
- 13
- Puntos de golpe
- 67 (9d8+27)
- Velocidad
- walk 0 ft., fly 60 ft. (hover)
- Resistencias
- acid, cold, fire, lightning, thunder; bludgeoning, piercing, and slashing from nonmagical attacks that aren't silvered
- Inmunidades
- necrotic, poison
- Inmunidad a estados
- charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 12
- Idiomas
- the languages it knew in life
- Desafío
- 5
Rasgos
Proficiency Bonus
+3
Incorporeal Movement
Mormesk can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.
Sunlight Sensitivity
While in sunlight, Mormesk has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Acciones
Life Drain
Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 21 (4d8 + 3) necrotic damage. The target must succeed on a DC 14 Constitution saving throw or its hit point maximum is reduced by an amount equal to the damage taken. This reduction lasts until the target finishes a long rest. The target dies if this effect reduces its hit point maximum to 0.
Create Specter
Mormesk targets a humanoid within 10 feet of it that has been dead for no longer than 1 minute and died violently. The target's spirit rises as a specter in the space of its corpse or in the nearest unoccupied space. The specter is under Mormesk's control. Mormesk can have no more than seven specters under its control at one time.