Narbeck Horn

Storm King's Thunder p. 114

Tamaño
Mediano
Tipo
humanoid (dwarf)
Alineamiento
cualquier alineamiento
CA
18 (plate armor)
Puntos de golpe
52 (8d8+16)
Velocidad
walk 25 ft.
Salvaciones
Con +4, Wis +2
Resistencias
poison
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
any one language (usually Common), Dwarvish
Desafío
3
FUE
16
+3
DES
11
+0
CON
14
+2
INT
11
+0
SAB
11
+0
CAR
15
+2

Rasgos

Brave

Narbeck has advantage on saving throws against being frightened.

Dwarven Resilience

Narbeck has advantage on saving throws against poison, and has resistance against poison damage.

Acciones

Multiattack

Narbeck makes two melee attacks.

Greataxe

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Heavy Crossbow

Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 (1d10) piercing damage.

Leadership (Recharges after a Short or Long Rest)

For 1 minute, Narbeck can utter a special command or warning whenever a nonhostile creature that it can see within 30 feet of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Narbeck. A creature can benefit from only one Leadership die at a time. This effect ends if Narbeck is incapacitated.

recharge

SHORT

Reacciones

Parry

Narbeck adds 2 to its AC against one melee attack that would hit it. To do so, Narbeck must see the attacker and be wielding a melee weapon.

Otros datos

description