Narrak
Out of the Abyss p. 232
- Tamaño
- Pequeño
- Tipo
- humanoid (derro)
- Alineamiento
- caótico malvado
- CA
- 12 (15 with mage armor)
- Puntos de golpe
- 40 (9d6+9)
- Velocidad
- walk 30 ft.
- Habilidades
- Arcana +4, Stealth +4
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 7
- Idiomas
- Dwarvish, Undercommon
- Desafío
- 2
Rasgos
Insanity
Narrak has advantage on saving throws against being charmed or frightened.
Magic Resistance
Narrak has advantage on saving throws against spells and other magical effects.
Sunlight Sensitivity
While in sunlight, Narrak has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Spellcasting
Narrak is a 5th-level spellcaster. His spellcasting ability is Charisma (Save DC 13, +5 to hit with spell attacks) Narrak has two 2nd-level spell slots, which he regains after finishing a short or long rest, and knows the following warlock spells:
- Cantrips (at will): eldritch blast, friends, poison spray
- 2nd level (2 slots): armor of Agathys, charm person, hex, hold person, ray of enfeeblement, spider climb
Acciones
Armor of Shadows (Recharges after a Short or Long Rest)
Narrak casts mage armor on himself
recharge
SHORT
Shortsword
Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
One with Shadows
While he is in a dim light or darkness, Narrak can become invisible. He remains so until he moves or takes an action or reaction.
Conjuros
eldritch blast, friends, poison spray, armor of Agathys, charm person, hex, hold person, ray of enfeeblement, spider climb
Espacios de conjuro
0,2