Narrak

Out of the Abyss p. 232

Tamaño
Pequeño
Tipo
humanoid (derro)
Alineamiento
caótico malvado
CA
12 (15 with mage armor)
Puntos de golpe
40 (9d6+9)
Velocidad
walk 30 ft.
Habilidades
Arcana +4, Stealth +4
Sentidos
darkvision 120 ft.
Percepción pasiva
7
Idiomas
Dwarvish, Undercommon
Desafío
2
FUE
9
−1
DES
14
+2
CON
13
+1
INT
14
+2
SAB
5
−3
CAR
16
+3

Rasgos

Insanity

Narrak has advantage on saving throws against being charmed or frightened.

Magic Resistance

Narrak has advantage on saving throws against spells and other magical effects.

Sunlight Sensitivity

While in sunlight, Narrak has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Spellcasting

Narrak is a 5th-level spellcaster. His spellcasting ability is Charisma (Save DC 13, +5 to hit with spell attacks) Narrak has two 2nd-level spell slots, which he regains after finishing a short or long rest, and knows the following warlock spells:

  • Cantrips (at will): eldritch blast, friends, poison spray
  • 2nd level (2 slots): armor of Agathys, charm person, hex, hold person, ray of enfeeblement, spider climb

Acciones

Armor of Shadows (Recharges after a Short or Long Rest)

Narrak casts mage armor on himself

recharge

SHORT

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

One with Shadows

While he is in a dim light or darkness, Narrak can become invisible. He remains so until he moves or takes an action or reaction.

Conjuros

eldritch blast, friends, poison spray, armor of Agathys, charm person, hex, hold person, ray of enfeeblement, spider climb

Espacios de conjuro

0,2

Otros datos

description