Necromancer Wizard

Mordenkainen Presents: Monsters of the Multiverse p. 264,

Tamaño
Mediano
Tipo
humanoid
Alineamiento
cualquier alineamiento
CA
12 (15 with mage armor)
Puntos de golpe
110 (20d8+20)
Velocidad
walk 30 ft.
Salvaciones
Int +7, Wis +5
Habilidades
Arcana +7, History +7
Resistencias
necrotic
Percepción pasiva
11
Idiomas
any four languages
Desafío
9
Linaje
Wizard
FUE
9
−1
DES
14
+2
CON
12
+1
INT
17
+3
SAB
12
+1
CAR
11
+0

Rasgos

Proficiency Bonus

+4

Acciones

Multiattack

The necromancer makes three Arcane Burst attacks.

Arcane Burst

Melee or Ranged Spell Attack: +7 to hit, reach 5 ft. or range 120 ft., one target. Hit: 25 (4d10 + 3) necrotic damage.

Spellcasting

The necromancer casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 15):

  • At will: dancing lights, mage hand, prestidigitation
  • 2/day each: bestow curse, dimension door, mage armor, web
  • 1/day: circle of death

Summon Undead (1/Day) (Bonus Action)

The necromancer magically summons five skeletons or zombies. The summoned creatures appear in unoccupied spaces within 60 feet of the necromancer, whom they obey. They take their turns immediately after the necromancer. Each lasts for 1 hour, until it or the necromancer dies, or until the necromancer dismisses it as a bonus action.

recharge

1/DAY

Reacciones

Grim Harvest (1/Turn)

When the necromancer kills a creature with necrotic damage, the necromancer regains 9 (2d8) hit points.

recharge

1/TURN

Conjuros

dancing lights, mage hand, prestidigitation, bestow curse, dimension door, mage armor, web, circle of death

Otros datos

description