Nezznar the Spider

Phandelver and Below: The Shattered Obelisk p. 74

Tamaño
Mediano
Tipo
humanoid (elf, wizard)
Alineamiento
neutral malvado
CA
11 (14 with mage armor)
Puntos de golpe
27 (6d8)
Velocidad
walk 30 ft.
Salvaciones
Wis +4, Int +5
Habilidades
Stealth +3, Arcana +5, Perception +4
Sentidos
darkvision 120 ft.
Percepción pasiva
14
Idiomas
Common, Elvish, Undercommon
Desafío
2
FUE
9
−1
DES
13
+1
CON
10
+0
INT
16
+3
SAB
14
+2
CAR
13
+1

Rasgos

Proficiency Bonus

+2

Special Equipment

Nezznar has a fully charged spider staff (see appendix B).

Fey Ancestry

Nezznar has advantage on saving throws to avoid or end the charmed condition on himself, and magic can't put him to sleep.

Sunlight Sensitivity

Nezznar has disadvantage on attack rolls while he or his target is in sunlight.

Acciones

Multiattack

Nezznar makes two Poison Blast attacks.

Poison Blast

Melee or Ranged Spell Attack: +5 to hit, reach 5 ft. or range 120 ft., one creature. Hit: 9 (2d8) poison damage.

Spellcasting

Nezznar casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 13 unless otherwise noted):

  • At will: dancing lights, mage hand, spider climb (from spider staff), web (from spider staff; save DC 15)
  • 1/day each: darkness, faerie fire, invisibility, mage armor, magic missile, suggestion

Conjuros

dancing lights, mage hand, spider climb, web, darkness, faerie fire, invisibility, mage armor, magic missile, suggestion

Otros datos

description