Nihiloor

Waterdeep: Dragon Heist p. 212

Tamaño
Mediano
Tipo
aberration
Alineamiento
legal malvado
CA
15 (breastplate)
Puntos de golpe
71 (13d8+13)
Velocidad
walk 30 ft.
Salvaciones
Int +7, Wis +6, Cha +6
Habilidades
Arcana +7, Deception +6, Insight +6, Perception +6, Persuasion +6, Stealth +4
Sentidos
darkvision 120 ft.
Percepción pasiva
16
Idiomas
Deep Speech, Undercommon, telepathy 120 ft.
Desafío
7
Entorno
underdark
FUE
11
+0
DES
12
+1
CON
12
+1
INT
19
+4
SAB
17
+3
CAR
17
+3

Rasgos

Magic Resistance

Nihiloor has advantage on saving throws against spells and other magical effects.

Innate Spellcasting (Psionics)

Nihiloor's innate spellcasting ability is Intelligence (spell save DC 15). It can innately cast the following spells, requiring no components:

  • At will: detect thoughts, levitate
  • 1/day each: dominate monster, plane shift (self only)

Acciones

Tentacles

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d10 + 4) psychic damage. If the target is Medium or smaller, it is grappled (escape DC 15) and must succeed on a DC 15 Intelligence saving throw or be stunned until this grapple ends.

Extract Brain

Melee Weapon Attack: +7 to hit, reach 5 ft., one incapacitated humanoid grappled by Nihiloor. The target takes 55 (10d10) piercing damage. If this damage reduces the target to 0 hit points, Nihiloor kills the target by extracting and devouring its brain.

Mind Blast (Recharge 5-6)

Nihiloor magically emits psychic energy in a 60-foot cone. Each creature in that area must succeed on a DC 15 Intelligence saving throw or take 22 (4d8 + 4) psychic damage and be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

recharge

D5

Conjuros

detect thoughts, levitate, dominate monster, plane shift

Otros datos

description