Oceanus
Ghosts of Saltmarsh p. 246
- Tamaño
- Mediano
- Tipo
- humanoid (elf)
- Alineamiento
- neutral bueno
- CA
- 12 (leather armor)
- Puntos de golpe
- 30 (4d8+12)
- Velocidad
- walk 30 ft., swim 30 ft.
- Salvaciones
- Con +5
- Habilidades
- Athletics +4, Perception +3
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 13
- Idiomas
- Aquan, Elvish
- Desafío
- 1/2
FUE
15
+2
DES
12
+1
CON
16
+3
INT
11
+0
SAB
12
+1
CAR
10
+0
Rasgos
Amphibious
Oceanus can breathe air and water.
Friend of the Sea
Using gestures and sounds, Oceanus can communicate simple ideas with any beast that has an innate swimming speed.
Acciones
Trident
Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Light Crossbow
Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Otros datos
description
Before being captured, this sea elf had been tasked with investigating the Sea Ghost's movements in The Sinister Secret of Saltmarsh. Oceanus is a smart and resourceful elf who is more than willing to join adventurers who have brave hearts and good intentions.