Oceanus

Ghosts of Saltmarsh p. 246

Tamaño
Mediano
Tipo
humanoid (elf)
Alineamiento
neutral bueno
CA
12 (leather armor)
Puntos de golpe
30 (4d8+12)
Velocidad
walk 30 ft., swim 30 ft.
Salvaciones
Con +5
Habilidades
Athletics +4, Perception +3
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
Aquan, Elvish
Desafío
1/2
FUE
15
+2
DES
12
+1
CON
16
+3
INT
11
+0
SAB
12
+1
CAR
10
+0

Rasgos

Amphibious

Oceanus can breathe air and water.

Friend of the Sea

Using gestures and sounds, Oceanus can communicate simple ideas with any beast that has an innate swimming speed.

Acciones

Trident

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.

Light Crossbow

Ranged Weapon Attack: +3 to hit, range 80/320 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Otros datos

description

Before being captured, this sea elf had been tasked with investigating the Sea Ghost's movements in The Sinister Secret of Saltmarsh. Oceanus is a smart and resourceful elf who is more than willing to join adventurers who have brave hearts and good intentions.