Ochre Elson, Animarum Maestro
The Griffon's Saddlebag: Book Two p. 389 (Third Party)
- Tamaño
- Mediano
- Tipo
- humanoid (any)
- Alineamiento
- caótico malvado
- CA
- 13
- Puntos de golpe
- 182 (28d8+56)
- Velocidad
- walk 30 ft.
- Salvaciones
- Int +8, Wis +7, Cha +9
- Habilidades
- Deception +13, Investigation +8, Perception +7, Persuasion +9
- Inmunidad a estados
- unconscious
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 17
- Idiomas
- Abyssal, Common, Infernal
- Desafío
- 9
- Linaje
- Ochre Elson
Rasgos
Proficiency Bonus
+4
Eldritch Heads (6/Day)
When Elson hits a creature with an attack, he can cause the target to take an extra 11 (2d10) psychic damage. Alternatively, as a bonus action, Elson can regain 11 (2d10) hit points. While Elson has at least one use of this trait remaining, he can't be surprised and creatures with the Pack Tactics trait gain no benefit from that trait against him.
recharge
6/DAY
Innate Spellcasting
Elson's innate spellcasting ability is Charisma. It can innately cast the following spells (spell save DC 17, +9 to hit with spell attacks), requiring no material components:
- At will: alter self, detect magic, mage armor (self only)
- 1/day: bestow curse (as a 5th-level spell), compulsion, glibness, mass suggestion, plane shift, weird
Spellcasting
Elson is an 18th-level spellcaster. His spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). Elson regains his expended spell slots when he finishes a short or long rest. He knows the following warlock spells:
- Cantrips (at will): dancing lights, eldritch blast (4 beams, +5 to each damage roll), mage hand, message, minor illusion, prestidigitation, thaumaturgy
1st-5th level (4 5th-level slots): arcane eye, blink, charm person, entangle, enthrall, fear, hypnotic pattern, mirror image, mislead, nondetection, scorching ray, scrying, suggestion, telepathic bond
Acciones
Dagger
Melee or Ranged Weapon Attack: +7 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d4+3) piercing damage.
Eldritch Frenzy
Ranged spell attack: +9 to hit, range 120 ft., up to four targets. Hit: 22 (5d8) force damage, and if the target is a creature, it must succeed on a DC 17 Intelligence saving throw or become stunned until the end of Elson's next turn.
recharge
D5
Conjuros
Dancing Lights, Eldritch Blast, Mage Hand, Message, Minor Illusion, Prestidigitation, Thaumaturgy, Arcane Eye, Blink, Charm Person, Entangle, Enthrall, Fear, Hypnotic Pattern, Mirror Image, Mislead, Nondetection, Scorching Ray, Scrying, Suggestion, Telepathic Bond, Alter Self, Detect Magic, Mage Armor, Bestow Curse, Compulsion, Glibness, Mass Suggestion, Plane Shift, Weird
Espacios de conjuro
0,0,0,0,0,4
Otros datos
description
Few individuals can stand against the suave and charming aura of Ochre Elson—or at least that's what he believes. Secure in one of his dozens of safe houses, Elson orchestrates the larger movements of the Animarum as directed by his patron. Due to the cultus relative autonomy, he has plenty of free time to practice his patron's magic. In a fight, he specializes in manipulating the expectations of his foes—with both magic and fast talking