Oddlewin

The Book of Many Things p. 111

Tamaño
Pequeño
Tipo
fey (goblinoid)
Alineamiento
caótico neutral
CA
13 (leather armor)
Puntos de golpe
21 (6d6)
Velocidad
walk 30 ft.
Habilidades
Performance +4, Stealth +6
Inmunidad a estados
charmed
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
Common, Goblin, Sylvan
Desafío
2
FUE
8
−1
DES
14
+2
CON
10
+0
INT
10
+0
SAB
16
+3
CAR
15
+2

Rasgos

Proficiency Bonus

+2

Fortune Teller

Oddlewin can cast the Augury spell as a ritual, using cards as the material component.

Nilbogism

Any creature that attempts to damage Oddlewin must first succeed on a DC 12 Charisma saving throw or have the charmed condition until the end of the creature's next turn. The creature must use its action praising Oddlewin. Oddlewin can't regain hit points, including through magical healing, except through his Reversal of Fortune reaction.

Acciones

Fool's Scepter

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.

Cloud of Cards

Oddlewin conjures magical cards that slash at the air in a 5-foot cube within 60 feet of Oddlewin until the start of Oddlewin's next turn. A creature that starts its turn in the cube or that enters that area for the first time on a turn takes 10 (4d4) slashing damage.

Spellcasting

Oddlewin casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12):

  • At will: Mage Hand, Tasha's Hideous Laughter

Nimble Escape (Bonus Action)

Oddlewin takes the Disengage or Hide action.

Reacciones

Reversal of Fortune

In response to another creature dealing damage to Oddlewin, Oddlewin reduces the damage to 0 and regains 9 (2d8) hit points.

Conjuros

mage hand, tasha's hideous laughter

Otros datos

description

Oddlewin is a nilbog, a goblin possessed by a trickster spirit.