Ogre Chain Brute
Mordenkainen Presents: Monsters of the Multiverse p. 201,
- Tamaño
- Grande
- Tipo
- giant
- Alineamiento
- typically chaotic evil
- CA
- 11 (hide armor)
- Puntos de golpe
- 59 (7d10+21)
- Velocidad
- walk 40 ft.
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 8
- Idiomas
- Common, Giant
- Desafío
- 3
- Linaje
- Ogre
Rasgos
Proficiency Bonus
+2
Acciones
Fist
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage.
Chain Smash (Recharge 6)
Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target must make a DC 14 Constitution saving throw or be stunned for 1 minute.
The target repeats the saving throw if it takes damage and at the end of each of its turns, ending the effect on itself on a success.
recharge
D6
Chain Sweep
The ogre swings its chain, and every creature within 10 feet of it must make a DC 14 Dexterity saving throw. On a failed saving throw, a creature takes 8 (1d8 + 4) bludgeoning damage and is knocked prone. On a successful save, the creature takes half as much damage and isn't knocked prone.