Ogre Goblin Hucker

Storm King's Thunder p. 50

Tamaño
Grande
Tipo
giant
Alineamiento
caótico malvado
CA
11 (hide armor)
Puntos de golpe
59 (7d10+21)
Velocidad
walk 40 ft.
Sentidos
darkvision 60 ft.
Percepción pasiva
8
Idiomas
Common, Giant
Desafío
2
Entorno
grassland, forest, swamp, hill, desert, coastal, arctic, underdark, mountain
FUE
19
+4
DES
8
−1
CON
16
+3
INT
5
−3
SAB
7
−2
CAR
7
−2

Acciones

Greatclub

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage.

Javelin

Melee or Ranged Weapon Attack: +6 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Goblin Projectile

Ranged Weapon Attack: +3 to hit, range 150/600 ft. (can't hit targets within 30 feet of the hucker), one target. Hit: 5 (2d4) bludgeoning damage, or 10 (4d4) piercing damage if the projectile is wearing a spiked helmet. Hit or Miss: The goblin projectile takes 1d6 bludgeoning damage per 10 feet it travels through the air (maximum 20d6).

Otros datos

description