Oracle

Mythic Odysseys of Theros p. 238

Tamaño
Mediano
Tipo
humanoid
Alineamiento
cualquier alineamiento
CA
15 (Blessings of the Gods)
Puntos de golpe
44 (8d8+8)
Velocidad
walk 30 ft.
Salvaciones
Wis +5, Cha +4
Habilidades
Insight +5, Persuasion +4, Religion +5
Percepción pasiva
13
Idiomas
Celestial, Common
Desafío
4
FUE
10
+0
DES
14
+2
CON
12
+1
INT
13
+1
SAB
16
+3
CAR
15
+2

Rasgos

Blessings of the Gods

While the oracle is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. In addition, a creature that hits the oracle with a melee attack while within 5 feet of it takes 9 (2d8) force damage.

Innate Spellcasting

The oracle's spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: guidance, light, thaumaturgy
  • 3/day each: bless, guiding bolt, healing word, hold person
  • 1/day each: augury, scrying

Acciones

Eldritch Touch

Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) force damage.

Reacciones

Divine Insight (3/Day)

When the oracle or a creature it can see makes an attack roll, a saving throw, or an ability check, the oracle can cause the roll to be made with advantage or disadvantage.

recharge

3/DAY

Conjuros

guidance, light, thaumaturgy, bless, guiding bolt, healing word, hold person, augury, scrying

Otros datos

description

Oracles posses the ability to interpret the patterns and language of Nyx, divining from it the flow of fates and the will of the gods. Most of these gifted—or cursed—mortals communicate with a single god, interpreting their intentions for the wider world. Others aren't aligned with a god and observe the night sky, reading Nyx like a vast, cryptic scroll for insights.