Othokent

Ghosts of Saltmarsh p. 81

Tamaño
Mediano
Tipo
humanoid (lizardfolk)
Alineamiento
caótico malvado
CA
15 (natural armor)
Puntos de golpe
78 (12d8+24)
Velocidad
walk 30 ft., swim 30 ft.
Salvaciones
Con +4, Wis +2
Habilidades
Perception +4, Stealth +5, Survival +4
Inmunidad a estados
frightened
Sentidos
darkvision 60 ft.
Percepción pasiva
14
Idiomas
Abyssal, Draconic
Desafío
4
Entorno
forest, swamp
FUE
17
+3
DES
12
+1
CON
15
+2
INT
11
+0
SAB
11
+0
CAR
15
+2

Rasgos

Hold Breath

Othokent can hold its breath for 15 minutes.

Skewer

Once per turn, when Othokent makes a melee attack with its trident and hits, the target takes an extra 10 (3d6) damage, and Othokent gains temporary hit points equal to the extra damage dealt.

Acciones

Multiattack

Othokent makes two attacks: one with its bite and one with its claws or trident or two melee attacks with its trident.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Claws

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) slashing damage.

Trident

Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 6 (1d6 + 3) piercing damage, or 7 (1d8 + 3) piercing damage if used with two hands to make a melee attack.

Otros datos

description