Plasmoid Explorer
Spelljammer: Adventures in Space - Boo's Astral Menagerie p. 43
- Tamaño
- Mediano
- Tipo
- ooze
- Alineamiento
- cualquier alineamiento
- CA
- 11
- Puntos de golpe
- 16 (3d8+3)
- Velocidad
- walk 30 ft.
- Habilidades
- survival +4, perception +4
- Resistencias
- acid, poison
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 14
- Idiomas
- Common
- Desafío
- 1/4
Rasgos
Proficiency Bonus
+2
Amorphous
The plasmoid can squeeze through a space as narrow as 1 inch wide, provided it is wearing and carrying nothing. It has advantage on ability checks it makes to initiate or escape a grapple.
Hold Breath
The plasmoid can hold its breath for 1 hour.
Acciones
Multiattack
The plasmoid makes two Pseudopod attacks. It can replace one of those attacks with a Javelin attack.
Pseudopod
Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) bludgeoning damage.
Javelin
Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 4 (1d6 + 1) piercing damage.
Otros datos
description
Plasmoids are intelligent oozes that can alter their shape at will. Their amorphous bodies have a soft, malleable texture, and plasmoids can extrude up to five pseudopods, each one up to 5 feet long. They use their pseudopods for locomotion as well as for manipulating objects.
Every plasmoid has a mass of nerves for a brain. Plasmoids don't have internal organs as humans know them, but they have pores through which they absorb oxygen. Up to four times in its life, a plasmoid can reproduce by joining with another member of its species. After this merging, the two plasmoids separate, and one of them (determined randomly) divides in half. When a plasmoid splits in two, one of the resulting creatures is the original, and the other is a physical duplicate that lacks the experience and knowledge of its parent.
A plasmoid talks by forcing air through tubular cavities in its body, giving its voice a whistling quality.
Wanderlust compels some plasmoids to explore the Astral Plane and visit different worlds of the Material Plane. Such an explorer usually travels light, keeping its possessions in a backpack or similar container.