Platinum Golem

Tal'Dorei Campaign Setting: Reborn p. 243 (Third Party)

Tamaño
Grande
Tipo
construct
CA
21 (natural armor)
Puntos de golpe
189 (18d10+90)
Velocidad
walk 30 ft.
Inmunidades
acid, cold, fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, petrified, poisoned
Sentidos
darkvision 120 ft.
Percepción pasiva
11
Idiomas
understands the languages of its creator but can't speak
Desafío
16
Linaje
Golem
FUE
22
+6
DES
10
+0
CON
21
+5
INT
3
−4
SAB
12
+1
CAR
1
−5

Rasgos

Proficiency Bonus

+5

Divine Custodian

When the golem hits a creature with an opportunity attack, that creature's speed becomes 0 for the rest of the turn.

Immutable Form

The golem is immune to any spell or effect that would alter its form.

Magic Resistance

The golem has advantage on saving throws against spells and other magical effects.

Magic Weapons

The golem's weapon attacks are magical.

Acciones

Multiattack

The golem makes two melee attacks.

Slam

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) piercing damage.

Mace

Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 22 (3d10 + 6) bludgeoning damage.

Radiant Blast (Recharge 6)

The golem emits a burst of radiant light in a 20-foot radius. Each creature in the area must make a DC 18 Constitution saving throw. On a failed save, a creature takes 18 (4d8) radiant damage and is blinded until the end of its next turn. On a success, the creature takes half as much damage and is not blinded.

recharge

D6

Reacciones

Divine Judgment

When a creature within 10 feet of the golem makes an attack against a target other than the golem, the golem can make a mace attack against that creature.

Otros datos

description