Precognitive Mage

Guildmasters' Guide to Ravnica p. 228

Tamaño
Mediano
Tipo
humanoid (any race)
Alineamiento
legal neutral
CA
11 (14 with mage armor)
Puntos de golpe
63 (14d8)
Velocidad
walk 30 ft.
Salvaciones
Int +6, Wis +3
Habilidades
Perception +3
Sentidos
truesight 120 ft.
Percepción pasiva
13
Idiomas
Common plus any one language
Desafío
3
Linaje
Mage
FUE
9
−1
DES
13
+1
CON
10
+0
INT
18
+4
SAB
13
+1
CAR
11
+0

Rasgos

Innate Spellcasting

The mage's innate spellcasting ability is Intelligence (spell save DC 14). It can cast the following spells, requiring no material components:

  • 3/day: detect thoughts, mage armor
  • 1/day each: clairvoyance, locate object

Acciones

Quarterstaff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.

Glimpse the Temporal Flood (Recharge 5-6)

The mage targets one creature within 120 feet of it that it can see. The target takes 18 (4d8) psychic damage, and it must succeed on a DC 14 Intelligence saving throw or be stunned until the end of its next turn.

recharge

D5

Reacciones

Precognitive Insight (3/Day)

When the mage or a creature it can see makes an attack roll, a saving throw, or an ability check, the mage can cause the roll to be made with advantage or disadvantage.

recharge

3/DAY

Conjuros

detect thoughts, mage armor, clairvoyance, locate object

Otros datos

description

Precognitive mages, a rarity among Azorius spellcasters, are capable of capturing glimpses of the future. They are typically employed to anticipate the actions of wanted criminals, thus aiding in their capture.