Quickling

Volo's Guide to Monsters p. 187,

Tamaño
Diminuto
Tipo
fey
Alineamiento
typically chaotic evil
CA
16
Puntos de golpe
10 (3d4+3)
Velocidad
walk 120 ft.
Habilidades
Acrobatics +8, Perception +5, Sleight of Hand +8, Stealth +8
Sentidos
darkvision 60 ft.
Percepción pasiva
15
Idiomas
Common, Sylvan
Desafío
1
Entorno
forest
FUE
4
−3
DES
23
+6
CON
13
+1
INT
10
+0
SAB
12
+1
CAR
7
−2

Rasgos

Proficiency Bonus

+2

Blurred Movement

Attack rolls against the quickling have disadvantage unless the quickling is incapacitated or restrained.

Evasion

If the quickling is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw and only half damage if it fails, provided it isn't incapacitated.

Acciones

Multiattack

The quickling makes three dagger attacks.

Dagger

Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 8 (1d4+6) piercing damage.

Otros datos

description