Radiant Idol
Eberron: Rising from the Last War p. 308
- Tamaño
- Grande
- Tipo
- celestial
- Alineamiento
- legal malvado
- CA
- 18 (natural armor)
- Puntos de golpe
- 142 (15d10+60)
- Velocidad
- walk 40 ft.
- Salvaciones
- Wis +9, Cha +9
- Habilidades
- Deception +9, Insight +9, Perception +9, Persuasion +9
- Resistencias
- radiant; bludgeoning, piercing, slashing from nonmagical attacks
- Inmunidad a estados
- charmed, exhaustion, frightened
- Sentidos
- darkvision 120 ft.
- Percepción pasiva
- 19
- Idiomas
- all, telepathy 120 ft.
- Desafío
- 11
Rasgos
Aura of False Divinity
A creature that starts its turn within 30 feet of the radiant idol must make a DC 17 Wisdom saving throw, provided the radiant idol isn't incapacitated. On a failed save, the creature is charmed by the radiant idol. A creature charmed in this way can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. Once it succeeds on the saving throw, a creature is immune to this radiant idol's Aura of False Divinity for 24 hours.
Innate Spellcasting
The radiant idol's spellcasting ability is Charisma (spell save DC 17). The radiant idol can innately cast the following spells, requiring no material components:
- At will: charm person, cure wounds, disguise self, thaumaturgy
- 1/day each: commune, dominate person, insect plague, mass suggestion, raise dead
Magic Resistance
The radiant idol has advantage on saving throws against spells and other magical effects.
Acciones
Multiattack
The radiant idol makes two melee attacks.
Flail
Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) bludgeoning damage plus 18 (4d8) radiant damage.
Radiant Strike (1/Day)
The radiant idol chooses a point on the ground it can see within 60 feet of it. A 30-foot-radius, 40-foot-high cylinder of bright light appears there until the start of the radiant idol's next turn. Each creature in the cylinder when it appears or that ends its turn there must make a DC 17 Constitution saving throw, taking 36 (8d8) radiant damage on a failed save, or half as much damage on a successful one.
recharge
1/DAY
Conjuros
charm person, cure wounds, disguise self, thaumaturgy, commune, dominate person, insect plague, mass suggestion, raise dead
Otros datos
description
A radiant idol was an angel that was banished from the celestial realm of Syrania and cast down to the Material Plane. One sin led to their fall: the desire to be worshiped by mortals. Now in the mortal realm, most radiant idols gather cults of devoted followers.
Fallen Angels: The insatiable hunger to be adored can transform a fallen angel, physically and mentally. In its true form, a radiant idol appears to be a warped angel. It might have bloody stumps in place of its wings, or its wings could be weighted down with chains representing its pride. A radiant idol uses disguise self to hide its corruption, presenting an image of celestial glory.
The Weight of Corruption: When a radiant idol achieves a sizable following through silvered words and demonstrations of power, its facade begins to crack, and a downward spiral ensues. As the radiant idol sinks deeper into the realm of material power, it begins twisting its followers, leading them ever deeper into ominous ritualism, hedonistic folly, and fanatical doom.
Immortal Nature: A radiant idol doesn't require food, drink, or sleep.