Raklupis Spyder-Fiend

Vecna: Eve of Ruin p. 236

Tamaño
Grande
Tipo
fiend (demon)
Alineamiento
typically chaotic evil
CA
19 (natural armor)
Puntos de golpe
210 (28d10+56)
Velocidad
walk 40 ft., climb 40 ft.
Salvaciones
Wis +9, Con +8, Dex +11
Habilidades
Stealth +11, Perception +9
Inmunidades
cold, fire, lightning, poison
Inmunidad a estados
poisoned
Sentidos
truesight 120 ft.
Percepción pasiva
19
Idiomas
Abyssal, Common, telepathy 120 ft.
Desafío
19
FUE
17
+3
DES
20
+5
CON
14
+2
INT
18
+4
SAB
16
+3
CAR
23
+6

Rasgos

Proficiency Bonus

+6

Magic Resistance

The raklupis has advantage on saving throws against spells and other magical effects.

Spider Climb

The raklupis can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Web Sense

When in contact with a web, the raklupis knows the exact location of any other creature in contact with the same web.

Web Walker

The raklupis ignores movement restrictions caused by webbing.

Acciones

Multiattack

The raklupis makes a Bite attack and two Serrated Sword attacks. It can use Venom Globe in place of one of these attacks.

Bite

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 16 (2d10 + 5) piercing damage plus 18 (4d8) poison damage. If the target is a creature, it must succeed on a DC 20 Constitution saving throw or have the poisoned condition for 1 minute. While poisoned in this way, a creature has the incapacitated condition and can't regain hit points. A poisoned creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.

Serrated Sword

Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 19 (4d6 + 5) slashing damage plus 18 (4d8) poison damage.

Venom Globe

Ranged Weapon Attack: +11 to hit, range 60/180 ft., one target. Hit: 45 (10d8) poison damage.

Spellcasting

The raklupis casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 20).

  • At will: Disguise Self, Invisibility (self only), Mage Hand, Minor Illusion
  • 2/day each: Darkness, Dominate Monster, Mass Suggestion, Telekinesis, Teleport

Demand Loyalty (Bonus Action)

The raklupis magically ends the charmed and frightened conditions on itself and on any number of allies within 60 feet of itself.

Conjuros

disguise self, invisibility, mage hand, minor illusion, darkness, dominate monster, mass suggestion, telekinesis, teleport

Otros datos

description