Reaper Spirit

The Book of Many Things p. 50

Tamaño
Mediano
Tipo
undead
Alineamiento
neutral
CA
15 (natural armor)
Puntos de golpe
40
Velocidad
walk 30 ft., fly 30 ft. (hover)
Inmunidades
necrotic, poison
Inmunidad a estados
charmed, exhaustion, frightened, paralyzed, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
understands the languages you speak
Desafío
0
Linaje
Spirit
FUE
16
+3
DES
16
+3
CON
16
+3
INT
16
+3
SAB
16
+3
CAR
16
+3

Rasgos

Proficiency Bonus

equals your bonus

AC

11 + the level of the spell (natural armor)

Hit Points

40 + 10 for each spell level above 4th

Incorporeal Movement

The spirit can move through other creatures and objects as if they were difficult terrain. If it ends its turn inside an object, it is shunted to the nearest unoccupied space and takes 1d10 force damage for every 5 feet shunted.

Acciones

Multiattack

The spirit makes a number of Reaping Scythe attacks equal to half the level of the spell (rounded down).

Reaping Scythe

Melee Weapon Attack: your spell attack modifier to hit (with advantage), reach 5 ft., the creature haunted by Haunt Creature. Hit: 1d8 + 3 + the spell's Level necrotic damage.

Haunt Creature (Bonus Action)

The spirit targets a creature it can see within 10 feet of itself and begins haunting it. While the target is haunted, you and the spirit sense the direction and distance to the target if it is on the same plane of existence as you. Additionally, if the target starts its turn within 10 feet of the spirit, the target must succeed on a Wisdom saving throw against your spell save DC or have the frightened condition until the start of the target's next turn. The target remains haunted until it dies, the spirit disappears, or the spirit uses this action again.

Otros datos

description