Reckoner

Guildmasters' Guide to Ravnica p. 231

Tamaño
Mediano
Tipo
humanoid (any race)
Alineamiento
legal neutral
CA
18 (plate armor)
Puntos de golpe
52 (8d8+16)
Velocidad
walk 30 ft.
Habilidades
Arcana +4, Intimidation +2, Perception +3
Percepción pasiva
13
Idiomas
Common plus any one language
Desafío
4
FUE
16
+3
DES
12
+1
CON
15
+2
INT
15
+2
SAB
12
+1
CAR
10
+0

Rasgos

First Strike

The reckoner has advantage on initiative rolls.

Spellcasting

The reckoner is a 5th-level Boros spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). The reckoner has the following wizard spells prepared:

  • Cantrips (at will): blade ward, light, message, shocking grasp
  • 1st level (4 slots): guiding bolt, shield, thunderwave, witch bolt
  • 2nd level (3 slots): blur, levitate
  • 3rd level (2 slots): lightning bolt

Acciones

Longsword

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Reacciones

Lightning Backlash (Recharge 5-6)

When a creature hits the reckoner with an attack, the attacker takes lightning damage equal to half the damage dealt by the attack.

recharge

D5

Conjuros

blade ward, light, message, shocking grasp, guiding bolt, shield, thunderwave, witch bolt, blur, levitate, lightning bolt

Espacios de conjuro

0,4,3,2

Otros datos

description

Boros reckoners combine physical power and magical prowess, serving as the shock troops of the legion. They are adept at breaking up mobs and organized lines of defense. Sometimes described as living thunderstorms, reckoners charge their bodies with lightning that bursts forth in their spells and lashes out at enemies who harm them. Many reckoners are minotaurs.