Rust Drake

Tome of Beasts (Third Party)

Tamaño
Mediano
Tipo
dragon
Alineamiento
caótico malvado
CA
17 (natural armor)
Puntos de golpe
161 (19d8+76)
Velocidad
walk 30 ft., burrow 5 ft., fly 100 ft.
Habilidades
Perception +3, Stealth +5
Inmunidades
poison
Vulnerabilidades
acid
Inmunidad a estados
paralyzed, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
Common, Draconic
Desafío
8
Linaje
Drake
FUE
20
+5
DES
15
+2
CON
19
+4
INT
12
+1
SAB
8
−1
CAR
8
−1

Acciones

Multiattack

The drake makes one bite attack and one tail swipe attack.

Bite

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 18 (3d8 + 5) piercing damage, and the target must succeed on a DC 16 Constitution save or contract Rust Drake Lockjaw.

Tail Swipe

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Vomits Scrap (Recharge 5-6)

A rust drake can vomit forth a 15-foot cone of rusted metal. Targets in the affected area take 55 (10d10) slashing damage, or half damage with a successful DC 15 Dexterity saving throw. In addition, affected creatures must also make a successful DC 15 Constitution saving throw or contract Rust Drake Tetanus.

recharge

D5

Rust Drake Lockjaw

This disease manifests symptoms in 1d4 days, when the affected creature experiences painful muscle spasms, particularly in the jaw. After each long rest, the creature must repeat the saving throw. If it fails, the victim takes 1d3 Dexterity damage and is paralyzed for 24 hours; if the saving throw succeeds, the creature takes no damage and feels well enough to act normally for the day. This continues until the creature dies from Dexterity loss, recovers naturally by making successful saving throws after two consecutive long rests, or is cured with lesser restoration or comparable magic. After the disease ends, the victim recovers 1d3 lost Dexterity with each long rest; greater restoration or comparable magic can restore it all at once.

Otros datos

description