Sangzor

Curse of Strahd p. 160

Tamaño
Grande
Tipo
beast
Alineamiento
sin alineamiento
CA
11 (natural armor)
Puntos de golpe
33 (3d10+3)
Velocidad
walk 40 ft.
Percepción pasiva
11
Desafío
1/2
Entorno
mountain, grassland, hill
FUE
17
+3
DES
11
+0
CON
12
+1
INT
3
−4
SAB
12
+1
CAR
6
−2

Rasgos

Charge

If Sangzor moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 5 (2d4) bludgeoning damage. If the target is a creature, it must succeed on a DC 13 Strength saving throw or be knocked prone.

Sure-Footed

Sangzor has advantage on Strength and Dexterity saving throws made against effects that would knock it prone.

Acciones

Ram

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) bludgeoning damage.

Otros datos

description