Scheznyki

Tome of Beasts (Third Party)

Tamaño
Pequeño
Tipo
fey
Alineamiento
caótico malvado
CA
16 (natural armor)
Puntos de golpe
153 (18d6+72)
Velocidad
walk 20 ft., climb 15 ft.
Salvaciones
Str +10, Con +10
Inmunidad a estados
unconscious
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
Common, Darakhul, Elvish
Desafío
6
FUE
19
+4
DES
15
+2
CON
18
+4
INT
15
+2
SAB
16
+3
CAR
16
+3

Rasgos

Innate Spellcasting

The scheznyki's innate spellcasting ability is Charisma (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no material components:

  • At will: dancing lights, darkness, detect evil and good, faerie fire, invisibility, fly, mage hand, ray of frost (*only when wearing a vanisher hat)
  • 5/day each: magic missile, ray of enfeeblement, silent image
  • 3/day each: locate object (radius 3,000 ft to locate a vanisher hat), Tasha's hideous laughter, web
  • 1/day each: dispel magic, dominate person, hold person

Magic Resistance

The scheznyki has advantage on saving throws against spells and other magical effects.

Acciones

Multiattack

The scheznyki makes four war pick attacks or two hand crossbow attacks.

Heavy Pick

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.

Hand Crossbow

Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Otros datos

description