Scitalis
Creature Codex (3pp) p. 321
- Tamaño
- Grande
- Tipo
- monstrosity
- Alineamiento
- sin alineamiento
- CA
- 13 (natural armor)
- Puntos de golpe
- 58 (9d10+9)
- Velocidad
- walk 20 ft., swim 30 ft.
- Salvaciones
- Con +3, Wis +6, Cha +2
- Habilidades
- Perception +6
- Resistencias
- cold
- Sentidos
- blindsight 10 ft.
- Percepción pasiva
- 16
- Desafío
- 2
FUE
16
+3
DES
12
+1
CON
12
+1
INT
2
−4
SAB
18
+4
CAR
3
−4
Rasgos
Magic Resistance
The scitalis has advantage on saving throws against spells and other magical effects.
Acciones
Bite
Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.
Stunning Scales
Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.