Scitalis
Creature Codex (3pp) p. 321
- Size
- Large
- Type
- monstrosity
- Alignment
- unaligned
- AC
- 13 (natural armor)
- Hit Points
- 58 (9d10+9)
- Speed
- walk 20 ft., swim 30 ft.
- Saving Throws
- Con +3, Wis +6, Cha +2
- Skills
- Perception +6
- Resistances
- cold
- Senses
- blindsight 10 ft.
- Passive Perception
- 16
- Challenge
- 2
STR
16
+3
DEX
12
+1
CON
12
+1
INT
2
−4
WIS
18
+4
CHA
3
−4
Traits
Magic Resistance
The scitalis has advantage on saving throws against spells and other magical effects.
Actions
Bite
Melee Weapon Attack: +5 to hit, reach 10 ft., one creature. 6 (1d6 + 3) piercing damage plus 9 (2d8) poison damage.
Stunning Scales
Each creature of the scitalis' choice that is within 60 feet of the scitalis and can see it must succeed on a DC 14 Wisdom saving throw or be stunned for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the scitalis' Stunning Scales for the next 24 hours.