Sea Elf

Storm King's Thunder p. 70

Tamaño
Mediano
Tipo
humanoid (sea elf)
Alineamiento
neutral
CA
11
Puntos de golpe
11 (2d8+2)
Velocidad
walk 10 ft., swim 40 ft.
Habilidades
Perception +2
Percepción pasiva
12
Idiomas
Aquan, Common
Desafío
1/8
Linaje
Elf
Entorno
underwater, coastal
FUE
10
+0
DES
13
+1
CON
12
+1
INT
11
+0
SAB
11
+0
CAR
12
+1

Rasgos

Fey Ancestry

The sea elf has advantage on saving throws against being charmed, and magic can't put the sea elf to sleep.

Amphibious

The sea elf can breathe air and water.

Acciones

Spear

Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.

Otros datos

description