Sea Elf Scout

Dragonlance: Shadow of the Dragon Queen p. 114

Tamaño
Mediano
Tipo
humanoid (elf)
Alineamiento
cualquier alineamiento
CA
13 (leather armor)
Puntos de golpe
16 (3d8+3)
Velocidad
walk 30 ft., swim 30 ft.
Habilidades
Nature +4, Survival +5, Stealth +6, Perception +5
Sentidos
darkvision 60 ft.
Percepción pasiva
15
Idiomas
Any one language (usually Common)
Desafío
1/2
Linaje
Elf, Scout
FUE
11
+0
DES
14
+2
CON
12
+1
INT
11
+0
SAB
13
+1
CAR
11
+0

Rasgos

Proficiency Bonus

+2

Keen Hearing and Sight

The scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Fey Ancestry

The scout has advantage on saving throws against being charmed, and magic can't put it to sleep.

Child of the Sea

The scout can breathe air and water.

Acciones

Multiattack

The scout makes two melee attacks or two ranged attacks.

Shortsword

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow

Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Otros datos

description