Senmo

Obojima: Tales from the Tall Grass p. 365 (Third Party)

Tamaño
Grande
Tipo
monstrosity
Alineamiento
neutral malvado
CA
15 (natural armor)
Puntos de golpe
123 (13d10+52)
Velocidad
walk 30 ft.
Salvaciones
Dex +5, Wis +6
Habilidades
Perception +6, Stealth +5
Inmunidades
Necrotic
Inmunidad a estados
Frightened
Sentidos
Darkvision 60 ft.
Percepción pasiva
16
Idiomas
Common, Dara
Desafío
7
FUE
18
+4
DES
14
+2
CON
12
+1
INT
14
+2
SAB
13
+1
CAR
10
+0

Rasgos

Proficiency Bonus

+3

Keen Sight

Senmo has advantage on Wisdom (Perception) checks that rely on sight.

Innate Spellcasting

Senmo's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). Senmo can innately cast the following spells, requiring no material components:

  • At will: Control Animal, Fog Cloud, Swallow Magic
  • 2/day each: Beast Transmutation, Mirror Image, Misty Step
  • 1/day: Lightning Bolt

Acciones

Multiattack

Senmo makes two attacks: one with its Beak and one with its Talons.

Beak

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.

Talons

Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.

Black Feather Storm (Recharge 6)

Senmo flaps its twisted wings, unleashing a flurry of sharp, magical feathers. Each creature in a 30-foot cone must make a DC 14 Dexterity saving throw, taking 18 (4d8) slashing damage and being knocked Prone on a failed save, or half as much damage and not being knocked Prone on a successful one.

recharge

D6

Conjuros

Control Animal (Third Party), Fog Cloud, Swallow Magic (Third Party), Beast Transmutation (Third Party), Mirror Image, Misty Step, Lightning Bolt

Otros datos

description

Senmo (The Child of Malgrotha): Every now and then, Malgrotha tears at its own body in mindless rage, rending off a piece of its own flesh. This flesh then wriggles and grows, sprouting limbs and talons of its own as it struggles to its feet and lurches off into the forest to hunt. These are the Children of Malgrotha, and they tirelessly search the forest for their mother. They believe that every dara is the First Dara-the being that imprisoned their mother in the Crawling Canopy and who has the key to releasing them from this moving prison.