Senmo
Obojima: Tales from the Tall Grass p. 365 (Third Party)
- Size
- Large
- Type
- monstrosity
- Alignment
- neutral evil
- AC
- 15 (natural armor)
- Hit Points
- 123 (13d10+52)
- Speed
- walk 30 ft.
- Saving Throws
- Dex +5, Wis +6
- Skills
- Perception +6, Stealth +5
- Immunities
- Necrotic
- Condition Immunities
- Frightened
- Senses
- Darkvision 60 ft.
- Passive Perception
- 16
- Languages
- Common, Dara
- Challenge
- 7
Traits
Proficiency Bonus
+3
Keen Sight
Senmo has advantage on Wisdom (Perception) checks that rely on sight.
Innate Spellcasting
Senmo's innate spellcasting ability is Wisdom (spell save DC 14, +6 to hit with spell attacks). Senmo can innately cast the following spells, requiring no material components:
- At will: Control Animal, Fog Cloud, Swallow Magic
- 2/day each: Beast Transmutation, Mirror Image, Misty Step
- 1/day: Lightning Bolt
Actions
Multiattack
Senmo makes two attacks: one with its Beak and one with its Talons.
Beak
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 11 (2d6 + 4) piercing damage.
Talons
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) slashing damage.
Black Feather Storm (Recharge 6)
Senmo flaps its twisted wings, unleashing a flurry of sharp, magical feathers. Each creature in a 30-foot cone must make a DC 14 Dexterity saving throw, taking 18 (4d8) slashing damage and being knocked Prone on a failed save, or half as much damage and not being knocked Prone on a successful one.
recharge
D6
Spells
Control Animal (Third Party), Fog Cloud, Swallow Magic (Third Party), Beast Transmutation (Third Party), Mirror Image, Misty Step, Lightning Bolt
Other data
description
Senmo (The Child of Malgrotha): Every now and then, Malgrotha tears at its own body in mindless rage, rending off a piece of its own flesh. This flesh then wriggles and grows, sprouting limbs and talons of its own as it struggles to its feet and lurches off into the forest to hunt. These are the Children of Malgrotha, and they tirelessly search the forest for their mother. They believe that every dara is the First Dara-the being that imprisoned their mother in the Crawling Canopy and who has the key to releasing them from this moving prison.