Serpentfolk of Yig

Creature Codex (3pp) p. 324

Tamaño
Mediano
Tipo
humanoid
Alineamiento
neutral malvado
CA
12
Puntos de golpe
40 (9d8)
Velocidad
walk 30 ft.
Salvaciones
Cha +4
Habilidades
Deception +6, Perception +2, Stealth +4
Inmunidades
poison
Inmunidad a estados
poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
Common, Abyssal, Draconic, Infernal
Desafío
1
FUE
11
+0
DES
14
+2
CON
11
+0
INT
14
+2
SAB
11
+0
CAR
14
+2

Rasgos

Magic Resistance

The serpentfolk has advantage on saving throws against spells and other magical effects.

Innate Spellcasting

The serpentfolk of yig's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring no material components:

  • 3/day each: charm person, disguise self

Acciones

Multiattack

The serpentfolk makes two attacks. one with its bite and one with its scimitar.

Bite

Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. 4 (1d4 + 2) piercing damage plus 3 (1d6) poison damage.

Scimitar

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Shortbow

Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Conjuros

charm person, disguise self

Otros datos

description