Shadow Assassin
Waterdeep: Dungeon of the Mad Mage p. 316
- Tamaño
- Mediano
- Tipo
- undead
- Alineamiento
- caótico malvado
- CA
- 14
- Puntos de golpe
- 78 (12d8+24)
- Velocidad
- walk 40 ft.
- Salvaciones
- Dex +8, Int +5
- Habilidades
- Perception +9, Stealth +12
- Resistencias
- acid, cold, fire, lightning, thunder; bludgeoning, piercing, slashing from nonmagical attacks
- Inmunidades
- necrotic, poison
- Vulnerabilidades
- radiant
- Inmunidad a estados
- exhaustion, frightened, grappled, paralyzed, petrified, poisoned, prone, restrained
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 19
- Idiomas
- understands the languages it knew in life but can't speak
- Desafío
- 9
- Linaje
- Assassin
Rasgos
Amorphous
The assassin can move through a space as narrow as 1 inch wide without squeezing.
Shadow Stealth
While in dim light or darkness, the assassin can take the Hide action as a bonus action.
Sunlight Weakness
While in sunlight, the assassin has disadvantage on attack rolls, ability checks, and saving throws.
Acciones
Multiattack
The assassin makes two Shadow Blade attacks.
Shadow Blade
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage plus 10 (3d6) necrotic damage. Unless the target is immune to necrotic damage, the target's Strength score is reduced by 1d4 each time it is hit by this attack. The target dies if its Strength is reduced to 0. The reduction lasts until the target finishes a short or long rest. If a non-evil humanoid dies from this attack, a shadow (see the Monster Manual) rises from the corpse 1d4 hours later.
Otros datos
description
A shadow assassin looks like an undead shadow (as described in theMonster Manual) that wields shortswords also made of shadow. It exists only to slay the living.