Shadow River Lord

Creature Codex (3pp) p. 327

Tamaño
Mediano
Tipo
undead
Alineamiento
neutral malvado
CA
16 (natural armor)
Puntos de golpe
135 (18d8+54)
Velocidad
walk 30 ft., swim 60 ft.
Resistencias
cold, fire, necrotic; bludgeoning, piercing, slashing from nonmagical weapons
Inmunidades
poison
Inmunidad a estados
charmed, exhaustion, grappled, paralyzed, petrified, poisoned, prone, restrained
Sentidos
darkvision 60 ft.
Percepción pasiva
13
Idiomas
Common
Desafío
9
Entorno
forest, underwater
FUE
14
+2
DES
18
+4
CON
16
+3
INT
12
+1
SAB
16
+3
CAR
18
+4

Rasgos

Amorphous

The shadow river lord can move through a space as narrow as one inch wide without squeezing.

Acciones

Multiattack

The shadow river lord makes two greenfire staff or two shadowfrost bolt attacks. If two attacks hit the same target, the target must make a DC 16 Constitution saving throw or be blinded until the end of its next turn.

Greenfire Staff

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 7 (2d6) fire damage.

Shadowfrost Bolt

Ranged Spell Attack: +8 to hit, range 150 ft., one target. Hit: 9 (2d8) necrotic damage plus 7 (2d6) cold damage.

Shadow Geyser (Recharge 6)

The shadow river lord expels a geyser of shadowy water from its staff in a 30-foot cone. Each creature in that area must make a DC 16 Dexterity saving throw, taking 21 (6d6) necrotic damage and 21 (6d6) cold damage on a failed save, or half as much damage on a successful one.

recharge

D6

Otros datos

description