Shadow Skeleton

Creature Codex (3pp) p. 342

Tamaño
Mediano
Tipo
undead (skeleton)
Alineamiento
neutral malvado
CA
13
Puntos de golpe
52 (8d8+16)
Velocidad
walk 30 ft., swim 40 ft.
Resistencias
fire, piercing, slashing
Inmunidades
poison
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
Understands the languages it knew in life but can't speak
Desafío
2
Entorno
underwater
FUE
10
+0
DES
16
+3
CON
15
+2
INT
9
−1
SAB
11
+0
CAR
9
−1

Acciones

Multiattack

The shadow skeleton makes two scimitar attacks.

Scimitar

Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. 7 (1d8 + 3) slashing damage.

Finger Darts

Ranged Weapon Attack: +5 to hit, range 30 ft., one target. Hit: 5 (1d4 + 3) piercing damage plus 3 (1d6) necrotic damage. If the target is a creature other than an undead or a construct, it must make a DC 12 Constitution saving throw. On a failure, the target is surrounded by a shadowy aura for 1 minute.

While surrounded by the aura, the target takes an extra 7 (2d6) necrotic damage when hit by the scimitar attack of a shadow skeleton. Any creature can take an action to extinguish the shadow with a successful DC 12 Intelligence (Arcana) check. The shadow also extinguishes if the target receives magical healing.

Otros datos

description