Sharkjaw Skeleton

Tome of Beasts (Third Party)

Tamaño
Grande
Tipo
undead
Alineamiento
legal malvado
CA
13 (natural armor)
Puntos de golpe
45 (6d10+12)
Velocidad
walk 30 ft., swim 30 ft.
Habilidades
Perception +1, Stealth +2
Inmunidades
cold, necrotic, poison
Vulnerabilidades
bludgeoning
Inmunidad a estados
exhaustion, poisoned
Sentidos
darkvision 60 ft., blindsense 30 ft.
Percepción pasiva
11
Idiomas
understands the languages of its creator but can't speak
Desafío
1
Linaje
Skeleton
FUE
16
+3
DES
10
+0
CON
15
+2
INT
6
−2
SAB
8
−1
CAR
4
−3

Acciones

Multiattack

The sharkjaw skeleton makes one bite attack and one claw attack.

Bite

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

If the target is a Large or smaller creature, it is grappled (escape DC 13). Until this grapple ends, the sharkjaw skeleton can bite only the grappled creature and has advantage on attack rolls to do so.

Claw

Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) slashing damage.

Otros datos

description