Shoosuva
Mordenkainen Presents: Monsters of the Multiverse p. 216,
- Tamaño
- Grande
- Tipo
- fiend (demon)
- Alineamiento
- typically chaotic evil
- CA
- 14 (natural armor)
- Puntos de golpe
- 136 (16d10+48)
- Velocidad
- walk 40 ft.
- Salvaciones
- Dex +4, Con +6, Wis +5
- Resistencias
- cold, fire, lightning
- Inmunidades
- poison
- Inmunidad a estados
- charmed, frightened, poisoned
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 12
- Idiomas
- Abyssal, Gnoll, telepathy 120 ft.
- Desafío
- 8
FUE
18
+4
DES
13
+1
CON
17
+3
INT
7
−2
SAB
14
+2
CAR
9
−1
Rasgos
Proficiency Bonus
+3
Acciones
Multiattack
The shoosuva makes one Bite attack and one Tail Stinger attack.
Bite
Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 26 (4d10 + 4) piercing damage.
Tail Stinger
Melee Weapon Attack: +7 to hit, reach 15 ft., one creature. Hit: 13 (2d8 + 4) piercing damage, and the target must succeed on a DC 14 Constitution saving throw or become poisoned.
While poisoned in this way, the target is also paralyzed. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Rampage (Bonus Action)
When it reduces a creature to 0 hit points with a melee attack on its turn, the shoosuva can move up to half its speed and make one Bite attack.