Simic Merfolk
Guildmasters' Guide to Ravnica p. 187
- Tamaño
- Mediano
- Tipo
- humanoid (merfolk)
- Alineamiento
- neutral
- CA
- 11
- Puntos de golpe
- 11 (2d8+2)
- Velocidad
- walk 10 ft., swim 40 ft.
- Habilidades
- Perception +2
- Percepción pasiva
- 12
- Idiomas
- Aquan, Common
- Desafío
- 1/8
- Linaje
- Merfolk
- Entorno
- underwater, coastal
FUE
10
+0
DES
13
+1
CON
12
+1
INT
11
+0
SAB
11
+0
CAR
12
+1
Rasgos
Amphibious
The merfolk can breathe air and water.
Acciones
Spear
Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 3 (1d6) piercing damage, or 4 (1d8) piercing damage if used with two hands to make a melee attack.