Sing-Along

Waterdeep: Dungeon of the Mad Mage p. 148

Tamaño
Pequeño
Tipo
humanoid (halfling)
Alineamiento
cualquier alineamiento
CA
10
Puntos de golpe
4 (1d8)
Velocidad
walk 25 ft.
Percepción pasiva
10
Idiomas
any one language (usually Common), Halfling
Desafío
0
Entorno
arctic, desert, coastal, grassland, hill, urban, forest
FUE
10
+0
DES
10
+0
CON
10
+0
INT
10
+0
SAB
10
+0
CAR
10
+0

Rasgos

Halfling Nimbleness

Sing-Along can move through a space of a Medium or larger creature.

Brave

Sing-Along has advantage on saving throws against being frightened.

Acciones

Club

Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Otros datos

description