Skeletal Knight

Dragonlance: Shadow of the Dragon Queen p. 208

Tamaño
Mediano
Tipo
undead
Alineamiento
typically lawful evil
CA
18 (plate armor)
Puntos de golpe
112 (15d8+45)
Velocidad
walk 30 ft.
Salvaciones
Wis +5, Con +6
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
understands the languages it knew in life but can't speak
Desafío
7
FUE
20
+5
DES
10
+0
CON
16
+3
INT
13
+1
SAB
14
+2
CAR
10
+0

Rasgos

Proficiency Bonus

+3

Undead Fortitude

If damage reduces the skeletal knight to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is bludgeoning or from a critical hit. On a success, the skeletal knight drops to 1 hit point instead.

Unusual Nature

The skeletal knight doesn't require air, food, drink, or sleep.

Acciones

Multiattack

The skeletal knight makes three Enervating Blade or Throwing Axe attacks in any combination.

Enervating Blade

Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 15 (3d6 + 5) necrotic damage, and if the target is a creature, it can't regain hit points until the start of the skeletal knight's next turn.

Throwing Axe

Melee or Ranged Weapon Attack: +8 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 14 (2d8 + 5) slashing damage.

Otros datos

description