Skeleton Rifler

Grim Hollow: Lairs of Etharis p. 86 (Third Party)

Tamaño
Mediano
Tipo
undead
Alineamiento
legal malvado
CA
12 (rotting buff coat)
Puntos de golpe
26 (4d8+8)
Velocidad
walk 30 ft.
Habilidades
Perception +2
Inmunidades
Poison
Vulnerabilidades
Bludgeoning
Inmunidad a estados
Exhaustion, Poisoned
Sentidos
darkvision 60 ft.
Percepción pasiva
12
Idiomas
understands languages it knew in life but can't speak
Desafío
1/2
Linaje
Skeleton
FUE
10
+0
DES
15
+2
CON
15
+2
INT
7
−2
SAB
10
+0
CAR
5
−3

Rasgos

Proficiency Bonus

+2

Dead Rifle

The rifle a skeleton rifler carries is nonfunctional as a ranged weapon for a creature other than a skeleton rifler. For the skeleton rifler, the rifle never needs to be reloaded.

Acciones

Bayonet

Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage and 3 (1d6) necrotic damage.

Dead Rifle

Ranged Weapon Attack: +4 to hit, range 40/120 ft., one target. Hit: 8 (1d12 + 2) piercing damage and 3 (1d6) necrotic damage.

Otros datos

description

"A line of skeletons marches into the town square with military precision. They raise rifles and take aim at the temple in unison."