Stench Kow
Volo's Guide to Monsters p. 208
- Tamaño
- Grande
- Tipo
- beast
- Alineamiento
- sin alineamiento
- CA
- 10
- Puntos de golpe
- 15 (2d10+4)
- Velocidad
- walk 30 ft.
- Resistencias
- cold, fire, poison
- Sentidos
- darkvision 60 ft.
- Percepción pasiva
- 10
- Desafío
- 1/4
FUE
18
+4
DES
10
+0
CON
14
+2
INT
2
−4
SAB
10
+0
CAR
4
−3
Rasgos
Charge
If the kow moves at least 20 feet straight toward a target and then hits it with a gore attack on the same turn, the target takes an extra 7 (2d6) piercing damage.
Stench
Any creature other than a stench kow that starts its turn within 5 feet of the stench kow must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the stench of all stench kows for 1 hour.
Acciones
Gore
Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage.
Otros datos
description
These orange and green misshapen bison are native to the Lower Planes.