Stench Kow

Mordenkainen Presents: Monsters of the Multiverse p. 72,

Tamaño
Grande
Tipo
fiend (cattle)
Alineamiento
sin alineamiento
CA
10
Puntos de golpe
15 (2d10+4)
Velocidad
walk 30 ft.
Resistencias
cold, fire, poison
Sentidos
darkvision 60 ft.
Percepción pasiva
10
Idiomas
—
Desafío
1/2
FUE
18
+4
DES
10
+0
CON
14
+2
INT
2
−4
SAB
10
+0
CAR
4
−3

Rasgos

Proficiency Bonus

+2

Stench

Any creature other than a stench kow that starts its turn within 5 feet of the stench kow must succeed on a DC 12 Constitution saving throw or be poisoned until the start of the creature's next turn. On a successful saving throw, the creature is immune to the Stench of all stench kows for 1 hour.

Acciones

Gore

Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) piercing damage. If the stench kow moved at least 20 feet straight toward the target immediately before the hit, the target takes an extra 7 (2d6) piercing damage.

Otros datos

description