Susan of the Swamp

Humblewood Campaign Setting p. 198 (Third Party)

Tamaño
Pequeño
Tipo
humanoid (hedge)
Alineamiento
caótico bueno
CA
14 (natural armor)
Puntos de golpe
21 (6d6)
Velocidad
walk 25 ft., burrow 15 ft.
Habilidades
Arcana +4, Survival +4
Percepción pasiva
12
Idiomas
Abyssal, Birdfolk, Hedge, can also speak with beasts of any size which represent spiders, insects, worms, or other bugs
Desafío
1
Linaje
Hedge Witch
FUE
8
−1
DES
10
+0
CON
10
+0
INT
14
+2
SAB
15
+2
CAR
16
+3

Rasgos

Proficiency Bonus

+2

Spellcasting

Susan is a 2nd-level spellcaster. Her spellcasting ability is Charisma (spell save DC 13, +5 to hit with spell attacks). Susan has the following warlock spells prepared:

  • Cantrips (at will): eldritch blast, minor illusion
  • 1st level (2 slots): charm person, hellish rebuke, unseen servant

Dark One's Blessing

When Susan reduces a hostile creature to 0 hit points, she gains 5 temporary hit points.

Repelling Blast

When Susan hits a creature with eldritch blast, she can push the creature up to 10 feet away in a straight line.

Acciones

Staff

Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage.

Dagger

Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.

Fiendish Vigor

Susan can cast false life at will as a 1st-level spell.

Curl Up

Susan curls up into a spiny ball. While curled up in this way she cannot move, attack, or cast spells with somatic components, and her base armor class becomes 19. Any creature that misses Susan with a melee attack while she is curled up takes 2d4 points of piercing damage from her sharp quills. If a creature hits Susan while she is curled up, however, Susan is knocked prone in her space at the end of the turn. Susan may uncurl herself at any point during her turn.

Conjuros

eldritch blast, minor illusion, charm person, hellish rebuke, unseen servant

Espacios de conjuro

0,2

Otros datos

description

Susan is an eccentric hedge whose magical aptitude has always been outclassed by her hunger for knowledge. She studied at the Avium for a short time, but left of her own accord to experiment with magics the Avium found unsavory. Susan recently settled in the swamp in the hopes of pursuing her arcane curiousities in peace. She shares her modest home with her beetle familiar, Normal, and spends her time foraging for ingredients, testing spells, and reading mystery novels in addition to tomes of eldritch lore. Though she performs her rituals a safe distance away from the cities and towns, her presence in the region has made the Magistrate of Winnowing Reach uneasy, and he wants her gone. Susan uses the hedge witch stat block. Her alignment is chaotic good.

Stat Block Origin: Hedge Witch Source: Humblewood Campaign Setting p. 198 (Third Party)